dijous, 12 de novembre del 2026

Communicative activities for future tenses


1. Find Someone Who Will…

Movement + speaking

Students walk around the classroom asking questions about their future.

Examples:

  • Are you going to study abroad?

  • Will you still be living in Barcelona in ten years?

  • Are you meeting anyone this weekend?

  • Will you have learnt to drive by the time you're 20?

Challenge: Students must find five classmates with different future plans and report their findings.

2. The Fortune Teller

Role-play

In pairs, one student is a fortune teller and the other is a client.

The fortune teller predicts:

  • Their love life

  • Their future career

  • Their financial situation

  • Their family

  • Their life in 2050

Example:

A: Will I become famous?

B: Yes, you will! You'll become a famous influencer, but you'll lose all your money!

Students swap roles.

Grammar: will for predictions.

3. Plans That Go Wrong

Improvisation

Students work in pairs.

Student A explains their plans for the weekend using going to and the present continuous.

Student B invents unexpected problems.

Example:

A: I'm going to spend the weekend in Paris.

B: But the airport is closed!

A: Then I'll take the train.

B: All the trains are cancelled!

A: OK, I'll rent a car.

Grammar: going to for intentions, present continuous for arrangements, will for spontaneous decisions.

4. Life in 2050

Debate

Divide the class into small groups. Students discuss how the world will change.

Topics:

  • Schools and education

  • Artificial intelligence

  • Jobs

  • Relationships

  • Transport

  • Climate change

Statements to discuss:

  • Teachers will have been replaced by AI by 2050.

  • People will be working only three days a week.

  • Nobody will use cash anymore.

Students must agree or disagree and justify their opinions.

5. Speed Dating: Future Partners

Movement + role-play

Arrange students in two lines facing each other.

They have two minutes to discover whether they have compatible future plans.

Questions:

  • Where are you going to live?

  • How many children will you have?

  • What will you be doing in ten years?

  • Will you have travelled around the world by the time you're 30?

After two minutes, one line moves to the next partner.

Challenge: Find the person whose future plans are most compatible with yours.

6. The Future Alibi

Detective role-play

Two students are suspects in a crime that will supposedly take place tomorrow at 8 p.m.

They must agree on their future plans and create a convincing alibi.

The detectives question them separately:

  • What will you be doing at 8 p.m. tomorrow?

  • Who will you be with?

  • Where will you be having dinner?

  • What time are you leaving home?

Detectives compare answers and identify contradictions.

Grammar: Future continuous and present continuous.

7. The Last-Minute Holiday

Problem-solving

Students work in groups of three.

They have won a free holiday but must make all their plans immediately.

They discuss:

  • Where they're going to go

  • How they're travelling

  • Where they're staying

  • What they're doing each day

Suddenly, the teacher announces:

Your flight has been cancelled!

Your hotel is fully booked!

One group member has lost their passport!

Students must react and make spontaneous decisions using will.

8. Four Corners: The Future

Whole-class movement

Assign four classroom corners:

  • Definitely will

  • Probably will

  • Probably won't

  • Definitely won't

Read predictions aloud:

  • People will live on Mars by 2050.

  • AI will replace most teachers.

  • University education will become free everywhere.

  • People will stop using smartphones.

  • You will get married before you're 30.

Students move to the corner that represents their opinion and defend their choices.

9. By the Time I'm 30…

Future perfect challenge

Students take turns completing the sentence:

By the time I'm 30, I will have…

Examples:

  • …finished university.

  • …travelled to at least ten countries.

  • …found my dream job.

  • …bought my first house.

Classmates ask follow-up questions.

Extension: Students explain what they will be doing at different stages of their lives.

10. The Prediction Auction

Speaking + persuasion

Each group receives an imaginary €1,000.

They bid on predictions they believe are most likely to come true.

Examples:

  • By 2040, scientists will have found a cure for most cancers.

  • By 2035, robots will be doing most household chores.

  • By 2050, humans will have established a permanent base on Mars.

Before bidding, groups must explain their reasoning.

The winner is the group with the most convincing arguments, not necessarily the highest bid.

11. The Reunion in 2045

Improvised role-play

Tell students:

It's 2045. You're attending your secondary school reunion.

Students walk around the room pretending they haven't seen each other for 20 years.

They explain what has happened in their lives and talk about their future.

Examples:

  • I've become a famous architect.

  • Next year, I'm going to move to Australia.

  • By 2050, I'll have opened my own company.

  • This time next year, I'll be travelling around Asia.

This combines future forms with past and present tenses in a natural conversation.

12. The Future Chain Reaction

Speaking game

One student makes a future prediction.

The next student must explain what will happen as a consequence.

Example:

A: If AI replaces teachers, students will study at home.

B: If students study at home, schools will close.

C: If schools close, teenagers won't meet their friends.

D: If teenagers don't meet their friends, they'll become lonely.

Continue until someone cannot produce a logical consequence.

Grammar: will and first conditional.

13. Guess My Future Plan

Question game

One student thinks of a future plan but doesn't reveal it.

Classmates ask yes/no questions.

  • Are you going to leave Spain?

  • Are you travelling with friends?

  • Are you going to spend a lot of money?

  • Will you need a passport?

  • Are you leaving next summer?

The first student to guess the plan wins.

14. Future Continuous: What Will You Be Doing?

Speaking + imagination

Students stand in a circle.

Ask:

What will you be doing at 10 p.m. tonight?

Students answer one by one.

Then change the time:

  • At 8 a.m. next Sunday

  • This time next year

  • At midnight on New Year's Eve

  • In ten years

  • On your 30th birthday

Students must avoid repeating previous answers.

15. The Future Press Conference

Role-play + questions

One student is a famous person announcing an important future project.

They can be:

  • A scientist planning to travel to Mars

  • A singer announcing a world tour

  • A politician promising major changes

  • An entrepreneur launching a revolutionary invention

  • A footballer planning to retire

The rest of the class are journalists who ask questions.

Examples:

  • When are you launching the project?

  • How much is it going to cost?

  • Will it change people's lives?

  • Will you have completed it by 2030?

Summary

Activity

Time

Main grammar

Plans That Go Wrong

   10 min

         Going to / will

Four Corners

   10–15 min

         Will / won't

Speed Dating

   15 min

         Mixed future forms

The Future Alibi

   15–20 min

        Future continuous

The Reunion in 2045

   15 min

        Future perfect / mixed tenses

More games:

Here are 10 more competitive, communicative games to practise future tenses with 1st Batxillerat (B1–B2). All involve speaking, movement or acting, and require no worksheets or materials.

1. Future Plans: Two Truths and a Lie

10 minutes · Speaking + guessing

Each student makes three statements about their future: two true plans and one invented plan.

Example:

  • I'm going to study medicine.

  • I'm meeting my cousins this weekend.

  • I'm moving to Japan next year.

Classmates ask follow-up questions before guessing the lie.

Competition: One point for each correct guess.

2. The Future Mime Challenge

10 minutes · Acting + guessing

A student silently acts out something they will be doing at a particular future time.

Classmates guess using the future continuous:

  • You'll be skiing in the Alps!

  • You'll be taking an exam!

  • You'll be getting married!

The actor can only answer yes or no.

Competition: The first student to guess correctly gets a point.

3. Convince Me!

10–15 minutes · Persuasion + debate

Students work in pairs. One has to convince the other to change their future plans.

Example:

A: I'm going to stay home this weekend.

B: Come on! We're going to a concert on Saturday.

A: But I'll have to study.

B: I'll help you study on Sunday!

Competition: Students vote for the most persuasive speaker.

4. The Future Disaster

10 minutes · Improvisation + teamwork

Divide students into groups of four.

Announce a dramatic future situation:

  • A giant asteroid is going to hit Earth tomorrow.

  • All smartphones will stop working next week.

  • Your school is going to close for six months.

  • A robot will replace your headteacher.

Each group has two minutes to agree on an action plan and present it.

Competition: The class votes for the most realistic or creative solution.

5. The Prediction Battle

10 minutes · Quick thinking + speaking

Two students stand facing each other.

Give them a topic, such as education in 2050.

They take turns making predictions:

A: Students will study from home.

B: Teachers will be using robots.

A: Schools will have disappeared by 2050.

B: Students will be learning through virtual reality.

The first student who repeats an idea, makes a serious grammar mistake or takes more than five seconds loses.

6. The Human Timeline

10–15 minutes · Movement + negotiation

Assign one side of the classroom to 2027 and the other to 2050.

Students imagine important personal milestones and physically position themselves along the timeline.

They explain:

  • I'll have finished university by 2032.

  • I'll be working abroad in 2035.

  • I'm going to get my driving licence next year.

Then students negotiate their positions with classmates.

Competition: Challenge teams to produce the most accurate and grammatically varied timeline.

7. The Promise Challenge

10 minutes · Role-play + improvisation

Students work in pairs.

One invents a problem; the other must respond immediately with a promise, offer or spontaneous decision using will.

Example:

A: I've forgotten my wallet!

B: Don't worry. I'll pay for you.

A: I can't understand this exercise.

B: I'll explain it to you.

Competition: The teacher awards points for natural, creative responses.

8. Future Plans Interrogation

15 minutes · Role-play + questioning

One student announces an ambitious plan:

I'm going to travel around the world next summer.

Three classmates become interrogators and try to discover weaknesses in the plan.

  • How are you going to pay for it?

  • Where are you staying?

  • What will you do if you run out of money?

  • Will you have saved enough by June?

The student must answer convincingly without contradicting themselves.

Competition: One point for every contradiction the interrogators discover.

9. The Future Sentence Relay

10 minutes · Teams + movement

Divide the class into teams standing in lines.

Give a future time expression:

By this time next year…

The first student from each team runs to the front and says a grammatically correct sentence.

By this time next year, I'll have passed my driving test.

They return to their team, and the next student produces a different sentence.

Change the time expression every few rounds:

  • This time tomorrow…

  • By the time I'm 25…

  • Next weekend…

  • In 2050…

Competition: One point per correct, original sentence.

10. The Future Newsroom

15–20 minutes · Acting + creative speaking

Groups of three prepare a short television news bulletin set in 2040.

Roles:

  • News presenter

  • Reporter

  • Interviewee

They invent three news stories involving technology, celebrities, education or the environment.

Example:

Good evening! Scientists have announced that people will be living on Mars by 2050. By then, engineers will have built the first Martian city.

Groups perform their news bulletins.

Competition: The class votes for the most entertaining and convincing news programme.

Summary:

Future Tenses Speaking Challenge

50 min
  1. Prediction Battle — 10 min

    Warm-up to activate will and future continuous.

  2. Future Plans Interrogation — 15 min

    Practise going to, present continuous and will in questions.

  3. Human Timeline — 10 min

    Focus on future continuous and future perfect.

  4. Future Newsroom — 15 min

    Final group performance combining all future forms.


Communicative activities in the present simple

 

1. Change Places If… ⭐

Students sit in a circle or stay at their desks. You call out:

Change places if you…

  • get up before 7.
  • have a pet.
  • play video games every day.
  • watch TikTok.
  • walk to school.
  • do homework after dinner.
  • go to bed after 11.

Everyone for whom the sentence is true changes places.

Then let students become the teacher and make the sentences.

Extra speaking: Stop someone after moving:

Teacher: Do you play video games every day?
Student: Yes, I do.
Teacher: What games do you play?


2. Stand Up If… + Guess the Student

Say:

Stand up if you play a sport.

Students stand up.

Then choose one:

What sport do you play?
I play basketball.

Next, a student takes over:

Stand up if you watch Netflix every week.

After several rounds, turn it into a memory game:

Who plays basketball?
Does Marc play basketball?

Students answer:

Yes, he does. / No, he doesn't.

So you get I/you + third person naturally.


3. Present Simple Speed Dating 🔥

Make two lines of students facing each other.

Give them a topic orally:

ROUND 1 — Morning routine

They have one minute to ask each other questions:

What time do you get up?
Do you have breakfast?
How do you come to school?

Then:

CHANGE!

One line moves one person.

Next rounds:

  • Free time
  • Weekends
  • Food
  • Social media
  • Sport
  • School
  • Music

At the end, randomly ask:

What does Laura do at weekends?

Now they need the third-person -s.


4. Who Am I? — Present Simple Edition 🕵️

One student thinks of a famous person or character.

The others can only ask Present Simple questions:

Do you live in Spain?
Do you sing?
Do you play football?
Do you make videos?
Do you appear on TV?

But once they discover the gender/person type, encourage:

Does he play football?
Does she sing?

Maximum 10 questions before they have to guess.

This one can become surprisingly competitive!


5. The Human Lie Detector 😂

One student comes to the front.

They say something about their habits:

I get up at 5 every morning.

The class interrogates them:

What time do you go to bed?
Why do you get up so early?
What do you do at 5?
Do you have breakfast?
Does your family get up at 5 too?

The student must keep answering—even if the original sentence is completely invented.

After about one minute:

TRUE OR FALSE?

Everyone votes.

Then reveal the answer.

This is especially good because students have a real reason to listen and ask follow-up questions.

⭐ One more: the 5-second challenge

This is brilliant as a quick warmer.

You say:

Tell me THREE things you do every morning. GO!

They have 5 seconds:

I brush my teeth, I have breakfast, I check my phone.

Other challenges:

Three things you never do at school!
Three things your mother/father does every day!
Three things you do at weekends!
Three things your best friend likes!


dimecres, 11 de novembre del 2026

Communicative games to pracise the simple past

 1. Murder Mystery / The Alibi Game

This is a classic teen favorite because it lets students act and interrogate each other.
  • Setup. Tell the class a minor "crime" happened at school yesterday afternoon (e.g., someone ate the principal's cake). Pick two volunteers to be the suspects and send them into the hallway for three minutes to invent a matching cover story about where they were and what they did.
  • Gameplay. Bring one suspect back in at a time. The rest of the class acts as detectives and asks detailed past-tense questions ("What did you wear?", "What time did you arrive?", "What did you eat?").
  • Winning. After questioning both suspects separately, the class votes on whether they are guilty based on any contradictions in their stories.
2. Find Someone Who... (Weekend Edition)
This mingling game gets the entire class out of their seats and talking to multiple partners.
  • Setup. Give each student a grid with 8 to 10 prompts tailored to teens (e.g., ...watched a horror movie last weekend, ...ate pizza yesterday, ...forgot their homework last week, ...went to the beach last summer).
  • Gameplay. Students walk around the room turning the prompts into Did you...? questions. When a classmate answers "Yes, I did," the student writes down their name and must ask one follow-up Wh- question ("What movie did you watch?").
  • Winning. The first student to fill their grid with different names and details wins.
3. The "Worst Vacation Ever" Story Chain
Teens enjoy exaggerating, making this group storytelling game naturally engaging.
  • Setup. Put students into small groups of four or five and give each group a stack of verb cards (mixing regular and irregular verbs like lose, miss, rain, break, eat, get lost).
  • Gameplay. The first student starts a story with "Last summer, I went on the worst vacation ever." Each student takes turns drawing a card and adding one sentence to the disaster using that verb in the past simple.
  • Winning. Groups vote on the funniest or most dramatic story and share a quick summary with the class.
4. Celebrity Time-Travel Interviews
Roleplay reduces self-consciousness because students speak from behind a character.
  • Setup. Pair students up. Student A secretly chooses a famous historical figure, fictional character, or celebrity (e.g., Cleopatra, Albert Einstein, or a famous footballer), while Student B acts as a journalist.
  • Gameplay. Student B has two minutes to ask up to 10 past-tense questions about the character's life and achievements ("Where did you live?", "Did you win any awards?", "What did you invent?").
  • Winning. Student B tries to guess the secret identity before time runs out, then they switch roles.
5. Lies, Lies, Lies! (Bluffing Game)
This works well in small groups and requires zero preparation.
  • Setup. Give each student three small slips of paper. On two slips, they write TRUE, and on one slip, they write LIE.
  • Gameplay. In groups of four, one student tells a short story about something that happened to them in the past (a childhood memory, a weird injury, or a recent weekend event) based on the slip they secretly picked. The group has two minutes to grill the speaker with past-tense questions to test if the story holds up.
  • Winning. Everyone guesses whether the story was true or a lie, and the speaker reveals their slip.
6. Desert Island Survival (Past-Tense Debrief)
This combines creative problem-solving with past-tense reporting.
  • Setup. Put students in teams of three and give them a list of 10 random objects (e.g., a mirror, a shoelace, a frying pan, a box of matches). Tell them they were stranded on a desert island for three days and just got rescued.
  • Gameplay. Teams spend five minutes deciding how they survived using only three of the items. Afterward, each team presents their survival report to the class in the past simple ("First, we built a shelter. Then, we used the mirror to start a fire...").
  • Winning. The class votes on which team had the smartest survival strategy.
If you'd like ready-to-use materials for your 2º ESO class, I can generate:
  • A printable "Find Someone Who..." worksheet tailored to Spanish teens
  • A list of 40 irregular verb prompts for the story chain game
  • A step-by-step lesson plan with timing for a 50-minute class
Let me know which one would save you the most prep time!

diumenge, 8 de novembre del 2026

Communicative activities for jobs vocabulary

  1. Job Speed Dating 👩‍⚕️👨‍🍳
    Each student secretly chooses a job. They pair up and have one minute to interview each other, but they cannot say the job.

    • Where do you work?
    • What do you wear?
    • Do you work with people?
    • Do you use a computer?
    • Do you work at night?
      At the end: “I think you’re a nurse.” Then change partners.
  2. Job Charades + Questions 🎭
    One student acts out a job. The class cannot guess immediately: they must first ask at least three questions:

    • Do you work indoors?
    • Do you wear a uniform?
    • Do you work with children?
      Then they can guess. This makes ordinary charades much more communicative.
  3. The Worst Person for the Job 😂
    Give them a job orally: teacher, police officer, waiter, doctor, pilot… Students invent the worst possible candidate:

    “Tom wants to be a waiter, but he hates people, he always drops things and he never remembers anything.”

    Groups compete to create the funniest candidate.

  4. Guess My Job – Yes/No Challenge
    A student chooses a job. The others have 20 questions maximum:

    • Do you work outside?
    • Do you help people?
    • Do you need special clothes?
    • Do you work with animals?
      Only yes/no questions are allowed.
  5. Job Interview Role-play 💼
    One student is the interviewer and another wants the job. Make the jobs entertaining: zookeeper, video-game tester, football coach, singer, influencer, astronaut, theme-park worker.
    Questions can include:

    • Why do you want this job?
    • What are you good at?
    • What experience do you have?
    • Why should we choose you?
  6. Who Should We Hire?
    Three students volunteer. You announce: “We need a new chef.” Each candidate has 30 seconds to convince the class:

    “You should hire me because I love cooking. I’m creative and I work well under pressure.”

    The class votes and must explain: “I’d hire Marta because…”

  7. Jobs Taboo
    A student describes a job without saying some obvious words. For example:

    DOCTOR — can't say hospital, sick, medicine
    TEACHER — can't say school, students, class
    CHEF — can't say food, cook, restaurant

    This is excellent because it forces them to paraphrase.

  8. A Terrible Day at Work 🎬
    Pairs choose a job and improvise a disastrous day:

    “I’m a waiter. Yesterday I dropped a pizza on a customer.”
    “What did you do?”
    “I apologised, but then I dropped his drink too.”

    This would be especially useful if you're combining jobs with the past simple.

  9. Job Line-Up
    Say two extremes and students physically position themselves along an imaginary line:
    easy job ←→ difficult job
    boring ←→ exciting
    badly paid ←→ well paid
    safe ←→ dangerous

    Once positioned, ask students to justify their choice: “I think being a firefighter is very difficult because…” They can challenge each other.

  10. Mystery Worker 🕵️
    One student comes to the front and says three clues:

“I work indoors.”
“I talk to many people.”
“People come to me when they have a problem.”

Teams can ask one additional question each before guessing.

  1. Job Swap
    Give them a strange combination:

A teacher becomes a police officer.
A chef becomes a pilot.
A footballer becomes a doctor.

In pairs they discuss: What would happen on their first day?
“The chef would probably try to cook something in the cockpit!”

  1. Jobs Hot Seat 🔥
    One student sits facing away from the board. Write a job behind them. The class gives clues:

“You work outside.”
“You work with plants.”
“You sometimes use a tractor.”

The student asks questions and guesses: “Am I a farmer?”


dimecres, 4 de novembre del 2026

VOCABULARY: PLACES IN A SCHOOL

 



ART ROOM





CAFETERIA




CLASSROOM





SCHOOL GYM




ICT ROOM








LIBRARY





MUSIC ROOM





PLAYGROUND




RECEPTION




SCHOOL HALL




SCIENCE LAB





SPORTS FIELD






STAFF ROOM


dimarts, 3 de novembre del 2026

HOW TO WRITE A DRAFT

 Why plan your writing? How to plan and draft your writing   Read this (from the BBC)

    There's a video explanation as well.

Writing a First Draft

A first draft is a preliminary attempt to get ideas down on paper. It’s okay if your ideas aren’t completely formed yet. Writing can shape your thoughts and guide you to your conclusion.

Strategies For Writing a First Draft

Try these tips for writing a first draft. They will help you stay focused on your topic and provide a rough sketch of what your paper will look like.

  1. Write your research question or thesis and post it above your work space so you can see it.
  2. Print out your outline and refer to it as you write.
  3. Start wherever you want. Write the part that comes most easily. Many people recommend leaving the introduction until the end.
  4. Some people recommend writing as much as you can in one sitting. In the time you’ve given yourself to write, you should be producing sentences and paragraphs, even bad ones.
  5. Get your main points down, but leave out quotations and specific evidence if you don’t have them yet.
  6. Leave gaps in the writing where you know you want to add more, and write yourself a quick note about what you should eventually include there.
  7. Let go of perfection! Try to write complete sentences but don’t worry too much about grammar, word choice, or punctuation. These elements can be fine-tuned in revision.
SOURCE: https://uwaterloo.ca/writing-and-communication-centre/writing-first-draft